The old campaign is dead, long live the new campaign!
We had a great run everyone and I appreciate you all, but it is time for a change. I, for one, welcome our new fish overlords.
I'm taking a break at DM'ing and have joined a nice, fresh, sparkly new Pathfinder campaign with a random group of folks from our local DnD Meetup. Our DM, Luke, is going to be running the Wrath of the Righteous AP and we're starting with 7 PC's. More than I've ever played with and a slightly different game system - should be interesting!
We met recently to go over various campaign rules and to develop characters. Here is a quick look at our houserules/general notes.
- Low kingdom building/crafting, don't plan on having the time to devote to it.
- Retraining allowed
- Illusion's are disbelieved on sight unless very much expected.
- Must have negative CON stat HP while unconscious for death.
- HP max at lv 1, then split your HD in half. Roll the half HD and add max the other half.
- Alignments allowed - all, but campaign is pretty goody goody.
- 1 Campaign trait required from the Player's Guide to the AP, 2nd trait free pick.
- Low requirements on tracking encumbrance/food/ammo.
- Spell components <1gp for free.
I'm likely going to be keeping notes here again and to start us out, here is my PC-
Autec is a melee centric summoner that enjoys long walks on the beach and riding his home made, octopus-shaped death machine named Paxaea. I came very close to running a halfling slinger summoner riding a giant pair of legs. Maybe next time Vincent Adultman.