Sunday, November 15, 2015

Welcome to Haranshire

Session Notes 11/8/15
by: Tomoe - Mickinzee

PCs:
Rogtar: Half-Orc Bard, Halfling raised, childlike family portrait on the banner, Mark W.
Erol: Human Arcanist, Study under Tauster with Janlith (NPC arcane user), Mark M.
Jobin: Half-Orc Paladin, Halfling adopted, Chase
Tomoe: Kitsune Rogue, Mickinzee
Ortree: Kasthas Oracle/Paladin, Deaf, Chris
Day 1:
  • Rogtar sent from his village to gather aid to undercover cause of flooding
    • Flooding affecting livelihood of inhabitants, unable to pay taxes, fleeing area
    • Jobin (halfling sympathetic), Ortree (religiously aligned), Erol & Janlith (traveling in the same direction) join Rogtar in Baldur’s Gate
    • Go to Tauster to seek advice about flooding issue and deliver magic items
  • Heading east, the party stumbles upon Tomoe (appearing human) being pursued by stirges (2 on Tomoe, 6 in pursuit)
    • Party intervenes defeats stirges, Tomoe out of gratitude joins party
    • Rogtar apparently has a thing against insects: Blim Bumblebee (1st of many Rogtar stories)
Day 2:
  • On road, attacked by unseen archers
    • 5 farmers approach, claim to be allies, Jobin dubious
    • 2 archers in trees, only Tomoe is able to spot them
    • The farmer attack the party, archers & farmer 1 slain, one farmer 2 color sprayed,
    • Leader tells the the others to retreat while he attacks, Rogtar kills fleeing farmer 3, farmer 4 escapes
      • Loot: 15 GP, 2x longswords, 40x Arrows, 3x padded leather armor, 2x leather armor, 2x longbows
        • Party (15 gp), Tomoe (40x Arrows)
  • Farmer 2 and leader captured and interrogated
    • Farmer 2 revealed leader as Carlanis
    • Carlanis convinced farmers that the party was necromancers and should be killed
      • Worrisome that our location was known
    • When Carlanis is interrogated, he responds with silence
      • Erol attempt to charm Carlanis results in Carlanis going catatonic
        • Suspects alternate enchantment placed on him
  • Suggested by Rogtar and Erol to take prisoners to Gerald
    • Gerald suggests to put the men to work in the mines, but leaves the decision to the party
      • Suggested by Erol, Jobin, and Rogtar, the farmer is released and convinced to try and find his friend who managed to flee the previous battle
      • Carlanis kept with the party to mine for more information, locked up for the night
  • Options to rest for the night: Bear & Mutton and Silver Crown
    • Silver Crown: Seedier, better drinks
    • Bear & Mutton: Nicer tavern, Janlith family owned
      • Rooms for the party offered for free
      • Rogtar convinced to perform, earns 10 sp
Day 3:
  • The party awakens, Janlith missing from breakfast
    • Erol checks with family, no information
    • Tomoe checks her room, finds no sign of struggle but component pouch remaining underneath the mattress
  • The party checks around town, no sign
    • Gerald consulted, suggests a search party after lunch
      • Result yields nothing
Day 4:
  • Party decided to move on to Tormaster to meet with Tauster
    • Decides to take Carlanis with the party to consult with Tauster
      • Carlanis also refuses to walk as well as talk to us, Jobin has taken to carrying him around
    • Hope that Janlith has made her way there, doubtful
  • On the way there, stop in to see Cooper (associate of Gerald)
    • No sign of Janlith, will keep an eye out, eventually organize a search
    • He lets the party know that there has been Demi-human tribe movements in the Great Rockdale
  • Arrives in Thormaster
    • Place run down
    • Gate a hole from the Uprising of the Lizardmen
    • Only sturdy, well kept building is Tauster’s tower
  • Party meets with Tauster
    • Carlanis effect is due to some physical aspect or repeated magic
    • Water from the mire is magical in nature
    • Janlith hasn’t been seen
Day 5:
  • Arrives in Harenshire
    • Jobin convinced to tote around armfuls of halfling children
    • Halflings willing to watch over Carlanis
      • Rogtar threatens Carlanis with the Pumpkin Patch, bees, and riding dogs
    • Surprisingly Rogtar doesn’t have an appropriately sized home, everything halfling sized
Day 6:
  • Party decides to investigate mire
    • Able to determine the center by the depth of water
  • In center of mire large rocky outcropping
    • Unknown voice threatens party not to approach, reason not helpful
    • With Erol aid, Tomoe stealths forward to identify the voice belongs to a goblin
    • Rogtar fascinates goblin so party’s approach goes unnoticed
    • A tunnel and cave system lies in the center of outcropping
    • Goblin identified as Bluehands (does not have blue hands)
      • Jobin entertains by giving Bluehands blue dust
        • Goblin immediately thinks it’s magic
      • Strange symbol on forehead (double helix spiral)
      • Offers to get goblin shaman
        • Shaman appears with armed guards, then retreats into tunnel, refuses to come out, won’t allow anyone in
          • Exchange occurs between Jobin and Shaman in Orc, most of party confused
        • Bluehands remains behind on outcropping with party
      • Allowed to rest on outcropping for the night
Day 7:
  • Shaman allows single person (Jobin) to enter and negotiate
    • Shaman has strange ring that similar symbol to image on Bluehand’s forehead
    • Convinces shaman to allow the rest of the party to enter under the condition that no one attacks (on either side)
  • Party enters allowed to enter/explore cave system
    • Shown underground river where ring is found
      • Shaman claims Maglubiyet lead him to ring, wanted it to be excavated
      • Water began after ring was removed
    • Met chief of tribe
    • Attempted sale of waterlogged farm equipment
    • Tribe moved to mire in order to flee Smallhead tribe
      • Unwilling to move from mire
  • Shaman willing to part with ring for duplicate ring and “big, sharp magic”
Day 8:
  • Double back to Tauster for more advice and possible magic item for trade
    • Tauster identifies ring as Ring of Water Elemental Command
      • Believe if ring is removed from location, issue would resolve
    • Has a resource that could make a duplicate ring for the party
      • Cost 100 gp (15 gp from party funds, 17 gp per member)
    • No magic item that would fit for trade with the goblin
  • Tauster has informed the party that Cooper has sent word that he is gathering a search for Janlith
    • Meet Cooper at his farm, start search
    • Cross the river, meet with a druid(?) (accompanied by 2 wolves)
      • Woman informs that she seen a boy turn into a werebear, concerned for well being of boy and those around him
        • Cooper identifies the boy as Maxim
          • Genetic from mother’s side, father doesn’t know
          • Urges non-lethal damage, capture with nets
  • On last shift, Tomoe and wolves on watch, orcs attack, bearing shields with this unknown device
    • 6 heavy armored with axes, 3 archers, 1 shield & longsword
    • Loot: 20 GP, 6x scale mail, 5x shield, 3 longbows, silver longsword, magic shield (to be identified), gold brooch with red gems (value 1250 gp)
      • Party (20 gp, brooch, silver longsword, magic shield)

BONUS
The Ramblings of Jobin




DM NOTES 
We'll use Pathfinder's Medium Exp Track, so 5k for lv 3.
8 Stirges - 200 EXP
5 "farmers", 2 "pointy stick shooters", a wild Carlanis - 275 EXP
Negotiating your way into nice new goblin home - 150 EXP 
10 orcs in the night - 200 EXP

RESOURCES
Map of Haranshire
Map of Milborne
Map of Thurmaster
NPC and Location Glossary
Area: Haranshire
Towns: Milborne, Thurmaster, Harlaton
Seat of Government: Parlfray's Keep
Tauster: Evoker of Thurmaster
Jelennith: Apprentice of Tauster
Kuiper: Ranger of Haranshire
Shiraz: Ranger of Haranshire
Garyld: Ranger of Haranshire
Oleanne: Druid, with wolves Barlen and Arshir
Darius Carman: Owner of portions of Haranshire
Count Parlfray: Owner of the rest, local leader
Squire Lintern: Parlfray's rep. in Thurmaster