Sunday, October 30, 2016

Need for Steed: 40 mph Edition

Session Notes #39 - 10/23
The assault on Great Shaboath continues at a greatly accelerated pace as the party attempts to disrupt the aboleth's ritual of domination. After discovering they can break though the teleportation blocks warding the city with some dedicated dispelling, liberal use of greater teleportation, flux points, plane shifting, and speedy summoned mounts have led to a pretty weird time-table for the attacks. I believe the Tower of Necromancy was actually sacked within a few minutes of the initial breech.  This is...troubling for the aboleths.

The Ramblings of Jobin
Tower of Necromancy - Savant, nightcrawler, and sea bonze (big 'ol spooky water ghost) - 65k
Destroying the tower - 25k
Freeing brainwashed slaves - 15k
Various glyph disarming and destroying the shrine of Shar - 20k
Tower of Treasure guardians - 18k

Sunday, October 23, 2016

Shopping in Sigil with an Illithid Chaperone, Three to Go

Session Notes #38 - 10/9
Had a couple folks out for 10/16 session.

Day Tracker
Start Day 226 - Sigil
Stop Day 227 - departing Shaboath
The Ramblings of Jobin
Tower of Conjuration - 2nd Floor - 3x Eldest Water Elementals - 9k
Tower of Conjuration - 3rd Floor - Conjuration Savant - 31k
Dispersing the magical energies of the tower - 25k
Fight outside the tower - 2x Ixzan Priest, 2x Eldest Water Elementals, Mercenary Group (Priest/Wiz fled, Barbarian deaded) - 57k

Sunday, October 9, 2016

Assault on the Aboleth, Unholy Alliances

Session Notes #36 - 9/18 and #37 - 9/25
No session last week as I was running some promotional Thornwatch games. 

Talon (George) has departed the game with the classic "don't say anything, just stop showing up" move. Not wishing to continue a campaign is one thing, but this is really not the way to handle it. Don't be this sort of person when you're gaming folks.

Day Tracker
Start Day 225 - Preparing for the assault
Stop Day 225 - Departing from third strike

The Ramblings of Jobin
 
Allying with the Swords of Light, the renegade Illithids, and the Derro (sorta) - 30k

First Strike on NW wall - 7x Illithids, 2x Medium Warped Servitors, 2x Large Servitors, 1x Small Servitor, 2x Dominated Human Archers, 1x Derro Manhunter, 1x Derro Mage Sniper - 70k
Second Strike on S gate in tandem with Derro/Illithid- Destroying the entry pools/gate - 10k + 11x Derro Guardsmen - 11k
Third Strike on NW breach- nada, repelled

DM Notes
With Talon's departure we're at 4 players, a little sub where I'd like to be. Unfortunately, with things so far progressed it isn't really feasible to add a new member to the group so we'll have to soldier on through the last few sessions of the campaign. In keeping with their theme of not using any NPCs that 1. don't come out of a bag, or 2. don't have a sense of hearing, the party has decided to leave Talon offstage and let him manage the dominated Derro.

Party's Forces - led by Talon, lieutenanted by Jelenneth and Geronmen: 4 Derro Experiments, Abjuration Savant, Arcanist, Mage Sniper, Pyromaniac

Illithid Forces - led by Ipshizeen, lieutananted by Sausita the Crimson Mantis rogue - 6 Illithid, 5 Fomorian Giants, 10 Beastmen

Swords of Light - led by Lilianth - status unknown