Saturday, July 16, 2016

Rift and Forge, Dynamic Lighting Island Adventure, 95+ on the Random Encounter Table Finale

Session Notes #29 - 6/5  and #30 - 6/12
Welcome back friends! Been a while! Three of our intrepid adventures went on vacation during the last month, so we took a break. Bit of a debate as to whether to add an additional player to compensate for Or'Trees departure, but in the end I think that we're close enough to the climax to press on with 5. Or 4, as we're running short a Talon tmorrow. I'd predict 7-8 more sessions to wrap this baby up, but feel free to prove me wrong players. (A single tear falls from Shiraz's face). Cleanup of the Isle of Shadows and exploration of the Ixzan pyramid to come!

Day Tracker
Start Day 218 - Chronologically just after meeting with the Swords of Light group
Stop Day 220 - @Resting after Lusca fight 
 
The Lusca - 14k
 

Isle of Shadows
High Priest of Crucifixion and the club-hand council - 8k
Door trap - 2k
15 Gholdakos - 12k
11 Baykoks - 10k
5 Crypt Things (the teleporty guys) - 3k
1 Nightskitter - 3k1 Zealot Wraith - 1.5k

Surtur's Rift
16 Fire Giants - 13k
4 Volcano Giants - 15k2 Mountain Trolls - 5k
6 Hellhounds - 2.6k
Boltzolto, Snadurg, Freyjand - 8k
Dm Notes
Session started with the encounters during the exploration of the flame rift. Not covered in the notes above:

Party engages the fire giant group after linking up with Cowl (giants have really terrible aim with rocks at this level by the books as it turns out).
After a couple rounds of combat raging, Bolzolto, the king, keels over vomiting blood. (OOC - 10% chance to just die at end of round during combat due to pre-existing condition. The ceremony was to pass power to his son as he knew he was soon to die).  The party quickly slays the couple remaining giants and "liberates" a bit of remaining loot. After securing the area, Jobin reforges the sundered sword of the paladin lost in Murderglade ages ago and Cowl studies he flux point, securing an entry into this area of the Underdark for the party.

What we learned: The party has become very adept at evading melee combat, except vs. huge creatures wielding reach weapons, those are still pretty difficult to avoid.

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